Bioshock Infinite

World Building/Set Dressing - Polish - Lighting - AtmosphereGreybox Blockout - World Building/Set Dressing - Polish - Lighting - AtmosphereGreybox Blockout - World Building/Set Dressing - Polish - Lighting - AtmosphereGreybox Blockout - World Building/Set Dressing - Polish - Lighting - Atmosphere

Greybox Blockout - World Building/Set Dressing - Polish - Lighting - Atmosphere

Greybox Blockout - World Building/Set Dressing - Polish - Lighting - Atmosphere

Greybox Blockout - World Building/Set Dressing - Polish - Lighting - Atmosphere

Greybox Blockout - World Building/Set Dressing - Polish - Lighting - Atmosphere

Greybox Blockout - World Building/Set Dressing - Polish - Lighting - Atmosphere

Greybox Blockout - World Building/Set Dressing - Polish - Lighting - AtmosphereWorld Building/Set Dressing - Polish - Lighting - Atmosphere

World Building/Set Dressing - Polish - Lighting - Atmosphere

World Building/Set Dressing - Polish - Lighting - Atmosphere

Greybox Blockout - World Building/Set Dressing - Polish - Lighting - Atmosphere

On Bioshock Infinite and its 3 DLC packs I designed and built level blockouts to final spaces with composition, tactical space, player reveals and flow in mind.
I set up Lighting, Atmosphere, and polished level spaces to Final Art. I added environmental storytelling to enhance game narrative. I worked with all other disciplines to collaboratively iterate and ensure each space gives the player the best possible experience. I was also responsible for performance optimization.

Bioshock Infinite – Clash in the Clouds

Greybox Blockout - World Building/Set Dressing - Polish - Lighting - Atmosphere

Bioshock Infinite – Burial at Sea Episode 1

Greybox Blockout - World Building/Set Dressing - Polish - Lighting - Atmosphere_

Personal Work – Abandoned Theater

UDK – 3ds Max – Zbrush – Photoshop  – All assets authored by me
Abandoned TheaterTheaterShot2

OldPiano

TheaterChair

Personal Work – Foliage Scene

UDK – 3ds Max – Zbrush – Photoshop  – All assets authored by meFoliage 1Foliage 2

Personal Work – Old Spanish Mission

UDK – 3ds Max – Zbrush – Photoshop   –   All assets authored by meBalboaShotABalboaShotBBalboaPartz

Transformers: Fall of Cybertron – Level Art

World Building + Lighting + Asset Creation

downedShipHiveQueen

GlobeCenterVentsCrawl